Hierarchy (view full)

Constructors

Properties

eventNames: string[]
identifyTime$Changed: ClusterEvents.AttributeObservable<WritableAttribute<number, any>>
identifyTime$Changing: ClusterEvents.AttributeObservable<WritableAttribute<number, any>>
interactionBegin: Observable<[], void> = ...

Emitted when state associated with this behavior is first mutated by a specific interaction.

interactionEnd: AsyncObservable<[], void> = ...

Emitted when a mutating interaction completes.

startIdentifying: Observable<any[], void> = ...
stopIdentifying: Observable<any[], void> = ...

Methods

  • Returns void

  • Type Parameters

    • This
    • N extends string

    Parameters

    Returns void

  • Type Parameters

    • This
    • N extends string

    Parameters

    Returns void

  • Type Parameters

    • This
    • N extends string

    Parameters

    Returns void