All cluster behaviors support interaction events in addition to cluster-specific attribute mutation events.

Hierarchy (view full)

Constructors

Properties

interactionBegin: Observable<[], void> = ...

Emitted when state associated with this behavior is first mutated by a specific interaction.

interactionEnd: AsyncObservable<[], void> = ...

Emitted when a mutating interaction completes.

Accessors

  • get eventNames(): string[]
  • Returns string[]

Methods

  • Returns void

  • Type Parameters

    • This
    • N extends string

    Parameters

    Returns void

  • Type Parameters

    • This
    • N extends string

    Parameters

    Returns void

  • Type Parameters

    • This
    • N extends string

    Parameters

    Returns void