TlvLogicalSceneTable: ObjectSchema

The Scene Table is used to store information for each scene capable of being invoked on the server. Each scene is defined for a particular group. The Scene Table is defined here as a conceptual illustration to assist in understanding the underlying data to be stored when scenes are defined. Though the Scene Table is defined here using the data model architecture rules and format, the design is not normative.

The Scene table is logically a list of fabric-scoped structs. The logical fields of each Scene Table entry struct are illustrated below. An ExtensionFieldSetStruct may be present for each Scenes-supporting cluster implemented on the same endpoint.

MatterSpecification.v13.Cluster ยง 1.4.7.5