Variable CompleteInstanceConst
CompleteInstance: MutableCluster<{ attributes: { acceptedCommandList: Attribute<.[], never>; attributeList: Attribute<.[], never>; clusterRevision: Attribute<number, never>; featureMap: Attribute<TypeFromPartialBitSchema, never>; generatedCommandList: Attribute<.[], never>; latch: FixedAttribute<number, any> & { isConditional: true; mandatoryIf: [] | [{ reset: boolean; }]; optional: true; optionalIf: [] | ConditionalFeatureList; }; mask: Attribute<number, any>; state: Attribute<number, any>; supported: FixedAttribute<number, any>; }; commands: { reset: Command<., void, any> & { isConditional: true; mandatoryIf: [] | [{ reset: boolean; }]; optional: true; optionalIf: [] | ConditionalFeatureList; }; }; events: { notify: Event<., any>; }; features: { reset: BitFlag; }; id: @matter/general; name: "RefrigeratorAlarm"; revision: 1; }, []> Type declaration
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attributes: {
acceptedCommandList: Attribute<.[], never>;
attributeList: Attribute<.[], never>;
clusterRevision: Attribute<number, never>;
featureMap: Attribute<TypeFromPartialBitSchema, never>;
generatedCommandList: Attribute<.[], never>;
latch: FixedAttribute<number, any> & {
isConditional: true;
mandatoryIf: [] | [{
reset: boolean;
}];
optional: true;
optionalIf: [] | ConditionalFeatureList;
};
mask: Attribute<number, any>;
state: Attribute<number, any>;
supported: FixedAttribute<number, any>;
}
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acceptedCommandList: Attribute<.[], never>
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attributeList: Attribute<.[], never>
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clusterRevision: Attribute<number, never>
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featureMap: Attribute<TypeFromPartialBitSchema, never>
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generatedCommandList: Attribute<.[], never>
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latch: FixedAttribute<number, any> & {
isConditional: true;
mandatoryIf: [] | [{
reset: boolean;
}];
optional: true;
optionalIf: [] | ConditionalFeatureList;
}
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mask: Attribute<number, any>
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state: Attribute<number, any>
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supported: FixedAttribute<number, any>
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commands: {
reset: Command<., void, any> & {
isConditional: true;
mandatoryIf: [] | [{
reset: boolean;
}];
optional: true;
optionalIf: [] | ConditionalFeatureList;
};
}
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reset: Command<., void, any> & {
isConditional: true;
mandatoryIf: [] | [{
reset: boolean;
}];
optional: true;
optionalIf: [] | ConditionalFeatureList;
}
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events: {
notify: Event<., any>;
}
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features: {
reset: BitFlag;
}
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name: "RefrigeratorAlarm"
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revision: 1
This event shall be generated when one or more alarms change state, and shall have these fields: