Variable SwitchBehaviorConst
SwitchBehavior: Type<Of<{ attributes: { currentPosition: Attribute<number, any>; numberOfPositions: FixedAttribute<number, any>; }; extensions: readonly [{ component: { attributes: { multiPressMax: FixedAttribute<number, any>; }; events: { multiPressComplete: Event<TypeFromFields<{ previousPosition: FieldType<(...
)>; totalNumberOfPressesCounted: FieldType<(...
)>; }>, any>; multiPressOngoing: Event<TypeFromFields<{ currentNumberOfPressesCounted: FieldType<(...
)>; newPosition: FieldType<(...
)>; }>, any>; }; }; flags: { momentarySwitchMultiPress: true; }; }, { component: { events: { switchLatched: Event<TypeFromFields<{ newPosition: FieldType<(...
)>; }>, any>; }; }; flags: { latchingSwitch: true; }; }, { component: { events: { initialPress: Event<TypeFromFields<{ newPosition: FieldType<(...
)>; }>, any>; }; }; flags: { momentarySwitch: true; }; }, { component: { events: { longPress: Event<TypeFromFields<{ newPosition: FieldType<(...
)>; }>, any>; longRelease: Event<TypeFromFields<{ previousPosition: FieldType<(...
)>; }>, any>; }; }; flags: { momentarySwitchLongPress: true; }; }, { component: { events: { shortRelease: Event<TypeFromFields<{ previousPosition: FieldType<(...
)>; }>, any>; }; }; flags: { momentarySwitchRelease: true; }; }, { component: false; flags: { momentarySwitch: false; momentarySwitchRelease: true; }; }, { component: false; flags: { momentarySwitch: false; momentarySwitchLongPress: true; }; }, { component: false; flags: { momentarySwitchLongPress: true; momentarySwitchRelease: false; }; }, { component: false; flags: { momentarySwitch: false; momentarySwitchMultiPress: true; }; }, { component: false; flags: { momentarySwitchMultiPress: true; momentarySwitchRelease: false; }; }, { component: false; flags: { latchingSwitch: true; momentarySwitch: true; }; }, { component: false; flags: { latchingSwitch: false; momentarySwitch: false; }; }]; features: { latchingSwitch: BitFlag; momentarySwitch: BitFlag; momentarySwitchLongPress: BitFlag; momentarySwitchMultiPress: BitFlag; momentarySwitchRelease: BitFlag; }; id: 59; name: "Switch"; revision: 1; }>, typeof ClusterBehavior, { components: never[]; }> = ...
SwitchBehavior is the base class for objects that support interaction with Switch.Cluster.
Switch.Cluster requires you to enable one or more optional features. You can do so using SwitchBehavior.with.